Prototyping Interfaces – BA

Interactiondesigners develop our digital everyday life. They concept, sketch and create new possibilities of interaction, which are evaluated with functional and technical prototypes. The book “Prototyping Interfaces – Interactive Sketches with vvvv” covers within 280 pages the applied handling of interactive sketches with the visual programming language vvvv. It is addressed to designstudents, interactionsdesigners and media artists.

HfG // BA-Thesis // Feb 2012
Academic: Prof. Hartmut Bohnacker, Prof. Ralf Dringenberg
Partner: Roman Stefan Grasy, Markus Lorenz Schilling, Jan Barth
Software: vvvv, Arduino, Fritzing, Illustrator, Indesign, C4D

Selected for the Output Award 2012
Selected for the Annual Multimedia Yearbook 2013


The book is divided into two main chapters, a theoretical and a practical part. The theoretical part concerns the definition and the meaning of the term “prototype” in the designprocess. Further the approach of how to work with technology in a creative way is explained. In plus, agencies and research departments give a little insight in their designprocesses with prototypes based on commercial projects. In plus, the book can be used as an inspirational source for implementing interactive solutions.







The practical part of the book branches the basics of the visual programming language vvvv and how to control different electronic components with Arduino and vvvv. Beginning from the use of different sensors and actuators to modern tracking technologies like the xBox Kinect different examples are described within a wide range of tutorials. In plus the platform “Prototyping Interfaces” is completed with a website. All the necessary codes and digital content are provided for all the tutorials of the book.